Game / Systems / Economy Designer

Job #104

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Giant Cranium, is currently seeking an experienced 3 month contract, Game / Systems / Economy Designer for a Mobile Location Based entertainment game in the local Seattle Area.   If you can design game systems and economies, and have an interest in setting the quality bar for our work, then we are looking for you.


You will be responsible for defining the Economy of a Locations Based Mobile game which includes:

  • Establish system economy

  • Create a symbiotic sensible relationship with in-game economy and In App Purchases

  • Refine Drop Tables to enable balancing

  • Diversify economy

  • Establish exchange rates for game economy

  • Be the caretaker for growth and stability of game economy system and mechanics

  • Devise extended mechanics to leverage expanding economy



  • 3+ years of experience creating Game / Level / Economy design.

  • Passion for gaming.

  • Free to Play economy design required


Preferred Qualifications:

  • Location Based Experience economy, management

  • Experience with Unity desired

  • Seattle area preferred, but fully remote is also possible

  • Full time contract position, lasting 3 months.

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